How to reprocess skeleton data

During post-processing you can label and edit the trajectories as usual. In addition to the standard methods you can use skeleton assisted labeling (SAL) and kinematic gap filling. For more information about SAL see chapter How to use SAL.

You can apply kinematic gap filling to the markers included in the skeleton definitions, see chapter Filling of gaps. The kinematic gap fill option is available in the Trajectory Editor window or via the Trajectory Info Window menu.

After you made changes to trajectories, for example (re)labeling, gap filling or smoothing, the file needs to be reprocessed to recalculate the skeleton. This can be done on the current file by pressing Solve Skeletons in the Skeleton menu.

Alternatively, re-solve the skeleton data via the reprocessing dialog:

  1. Open the Reprocessing dialog by clicking the Reprocessing icon  or Reprocess in the Capture menu.

  2. Check the Solve Skeleton option. Make sure that other processing options that may alter the trajectories, e.g., Track the measurement, Apply the current AIM models and Apply SAL are unchecked.

    Use the Marker count threshold option to control how many identified markers that are needed to solve a skeleton, see chapter Skeleton solver parameters

  3. Press the OK button.

If you need to reprocess multiple files at once, you can use Batch processing instead, see chapter Batch processing.