Export and streaming of skeleton data

You can export skeleton data for further processing in third-party software, such as MotionBuilder and Maya. The export formats are:

Real time streaming of skeleton data is supported by the QTM RT protocol. QTM connect applications are available on GitHub for MotionBuilder, Maya, Unity and Unreal. The streamed skeleton data can be scaled by using a scale factor, see chapter Scale factor. For more information on how to stream skeleton data, see the documentation included in the respective QTM connect applications or the documentation on the RT Protocol included in the QTM installation.