Translate body
The Translate body dialog contains the following five ways to translate the local origin:
-
To local coordinates (in mm)
Specify the translation of the local origin in the X, Y and Z direction of the local coordinate system. E.g. if the local origin is translated 1 mm in the X direction all of the points’ X coordinates will be 1 mm less than before. -
To the current position of this rigid body
Move the local origin to current position of the selected rigid body in the list. This will zero the position of the body in the list if its position is referred to the current rigid body. -
To the geometric center of the body (the average of the body points)
Move the local origin to the geometric center of all the points in the rigid body definition. The geometric center can be seen as the center of mass of a body with the same weight at all of the points. -
To point in the body
Move the local origin to one of the points in the rigid body definition. Enter the number of the point that is used as local origin. -
So that point ... in the body has local coordinates (in mm)
Move the local origin so that one of the points in the rigid body definition has a desired position. Enter the number of the point and the position in X, Y and Z direction (local coordinate system). -
To the spherical centroid of the body (body should be a sphere)
Move the local origin to the spherical centroid of all the points in the rigid body definition. The points should be approximately configured in a sphere. The estimate of the centroid is based on a least square fit of the points.